Universal Paperclips
A incremental/clicker/idle game, where you play as a machine that produces paperclips.
- Web version: https://www.decisionproblem.com/paperclips/
- Speedrun entry: https://www.speedrun.com/upc/
Phase 0: Just Paperclips
- Goal: Produce 1000 paperclips
Phase 1: Just Paperclips
- Max Ops needed: 70.000 ops
- Goal: Release the Hypnodrones
Phase 2: Hypnodrones
- Max Ops needed: 120.000 ops
- Max Power Storage needed: 10.000.000 MWs
- Max Clips needed: 5 octillion clips
- Goal: Fully utilize terrestrial resources
Notes:
- Be careful about always generating enough energy to never cancel the Drone/Factory Performance bonus.
Phase 3: Spaaaaaaace
- Max Ops needed: 150.000 ops
- Goal: Explore universe
Von Neumann Probe Design allocation:
Ability | Value |
---|---|
Speed | 1 |
Exploration | 1 |
Self replication | 7 |
Hazard remediation | 5 |
Factory production | 2 |
Harvester production | 2 |
Wire drone production | 2 |
Phase 4 - Driftwars
- Max Ops needed: 200.000 ops
- Goal: Explore universe
Von Neumann Probe Design allocation:
Ability | Value |
---|---|
Speed | 2 |
Exploration | 1 |
Self replication | 4 |
Hazard remediation | 5 |
Factory production | 1 |
Harvester production | 1 |
Wire drone production | 1 |
Combat | 5 |
Artifacts
-
Kolmogorov’s Boundary
- Increase Processor performance by 500%
-
Smart Factory Force Feedback Function
- Terrestrial factories act as processors when active
-
Shannon’s Volatility Pump
- Earn 1000$ whenever as Stock changes in Value
-
Zero Determinant Strategy Lattice
- Increases Yomi earned per tournament by 500%
-
Microstate Loop Calibrator
- Increases rate at which Momentum accumulates by 500%
-
Martingale’s Demon
- Your first deposit is doubled